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Sound Effects

Impactful optimized special sound effects and Foley, featuring all possible states of each event, several types of each performance, and several variations for each sound, so you can create your unique designs.

Our Sound Effect libraries

For us, sound effects are a very special category of sounds. They include special sounds and Foley meant to to represent an event, or used as layers in order to build more complex sound behaviors and bring uniqueness to your creation.

Our Sound Effect libraries can be used standalone or combined with our Ambience Kits and Production Music libraries, to complete the audio of your project. If you want to dig even deeper and create sound phenomena using micro-sounds, look no further than our Sound Particle libraries. And to top it all up, mix them inside the perfect acoustic space using our Designed IR libraries.

Ready to use but customizable to your style

Our Sound Effect libraries are produced until the level that are ready to be incorporated in your project with no further editing, but on the same time we respect the uniqueness of each creative project.

To ensure that our production doesn’t restrict your own style and aesthetics, for each event that we record or synthesize sounds, we provide many different types, so you can find the best match. On top of that we also provide plenty variations for each type, so you can add further randomness to your audio experience, creating a cohesive result that boosts immersion.

Designed for easy audiovisual syncing

You can read more about how we take care of our refinement process, but the main idea is that we create each Sound Effect library with all the features you need to easily sync it with visuals.

For events that can have an arbitrary time duration we create and include seamless looping versions of the sounds, so animators and filmmakers can easily adapt them to their sequence’s duration, and game developers can program them to sound as long as the user continues the action.

On top of that, we trim them with precision and supply each sound event in its own audio file, so you can just drag-and-drop each sound in your marked timelines or randomized containers. Having each sound in its own audio file is also great for fast substitutions while you try different sounds to match your project’s aesthetics.

The SoundFellas Difference

What makes our sound libraries so unique? We created “SFv4” an innovative production process that offers to audio the same features that cutting-edge computer graphics production offers to visuals. Below you can see the advanced processes that are used to create our Sound Effect libraries.

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Get the purest sounds from any source. Free from reverberation, unwanted distortions, and irrelevant elements. Achieve perfect sound source localization and reverb integration for full immersion. Learn more >>

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Refined Content​

Optimized trimming, seamless looping, detailed fading. All those result to oneshots that perfectly sync with visuals, and loops that cycle seamlessly in any playback scenario.​ What you get is content that just sounds great and cuts through the mix.​ Learn more >>

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A perceived loudness normalization pipeline that mimics nature, specialized for audio assets after the pre-production and before the production stage, perfected for media authoring. Learn more >>
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HDR Audio

Our end-to-end high dynamic range pipeline that yields crystal clear sound with more detail, punchier attacks, and smoother fades, that sounds great across any playback scenario. Learn more >>