Cinematic Low-Frequency Effects

Earth moving low frequency loops for perfect bottom-end sound

You've got that perfect horror game or action movie, and what you need is that classic low-frequency effect or LFE which is the official term.

This collection includes some of the most iconic low-frequency effect loops, plus some more contemporary designs. Use this collection to create a thrilling experience adding anticipation and boosting suspense, or drive your adrenaline-driven action scenes.

You can even use them as extra layers in sound effects for that added bottom-end sound.

Attention: Your monitors or headphones might not be able to reproduce the low energy correctly, always use a meter and test with tuned subwoofers.

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Suggested use

action, adventure, horror, thriller, cinematic, suspense, documentary, training, simulation

Keywords included

sine, pulse, exponential, distorted, ambient, low, sub, noise, granular, triangular, inverted sine, square

Content Details

Each loop is titled using the basic elements of its design, so you always know what kind of sound you are going to use. This makes searching and remembering the collection intuitive and fast.

You can see all the contents by clicking on the images below.

Specifications

The package contains 82 lossless (PCM) wave files (WAV) at 96 kHz / 24-bit resolution with an uncompressed size of 150 MB.

Formats included:

Tech for Nerds

This is not your average sound library. This is content produced for serious creators, using cutting-edge technology and our innovative SFv4 Production Pipeline.

PureSource™​

Get the purest sounds from any source. Free from reverberation, unwanted distortions, and irrelevant elements. Achieve perfect sound source localization and reverb integration for full immersion. Learn More >>

Refined Content​

Optimized trimming, seamless looping, and detailed fading. All those results in oneshots that perfectly sync with visuals, and loops that cycle seamlessly in any playback scenario.​ What you get is content that just sounds great and cuts through the mix.​ Learn More >>

AuthorNorm™​

AuthorNorm™ is a perceived loudness normalization protocol that fuses the natural behavior of sound in nature and how we use sound in digital media authoring. Designed to normalize audio assets used in the production and post-production stages, it’s perfect for any media authoring work. Learn More >>

HDR Audio

Our end-to-end high dynamic range pipeline yields crystal clear sound with more detail, punchier attacks, and smoother fades, that sound great across any playback scenario. Learn More >>

Compatibility

To ensure the best compatibility with your project, we offer our audio assets in the most flexible form and in industry standard formats. For multichannel and ambisonics compatibility you should check the specifications of the authoring tools you use. Below you can see some of the authoring applications that we regularly test our assets’ compatibility with, but you should be able to use our audio assets with any other application as well.

Games

Unity

Unreal

Godot

CryEngine

Source

GameMaker

Video

DaVinvi Resolve

Premiere

Final Cut

Lightworks

Media Composer

Vegas Pro

Audio

Reaper

Audition

Logic Pro

Pro Tools

Cubase

Nuendo

To ensure the best compatibility with your project, we offer our audio assets in the most flexible form and in industry standard formats. For multichannel and ambisonics compatibility you should check the specifications of the authoring tools you use. Below you can see some of the authoring applications that we regularly test our assets’ compatibility with, but you should be able to use our audio assets with any other application as well.

Games
Video
Audio