Stone and Rock Friction

Material sounds from the collision and movement of stones

Product category: Sound Effects

Impactful optimized special sound effects and Foley, featuring all possible states of each event, several types of each performance, and several variations for each sound, so you can create your unique designs.

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We have here for you, a collection of sounds from the collision and movement between stones, gravel, dust, and debris.

Do you want to create the perfect debris effect for your movie? How about triggering stone collision sounds for the destruction of the walls of your videogame. You bet!

You can find common sounds like stone and dirt everywhere on the internet, even for free, but not at that fidelity. If you are serious about your project’s dirt, this is the way to go!

Fun fact, we wanted to name this collection "Rolling Stones", but the name was taken…

Suggested use

elemental, alchemy, physics, nature, chain reaction, prehistoric, barbarian, building, contraptions, horror

Keywords included

element, nature, ingredient, component, rock, stone, debris, dust, gravel, pour, hit, slide

Content Details

Stones have a variety of sounds they produce, and different actions wildly affect the result. Our mission when we organized this collection was to make it easy to find the sounds you need.

So we took extra care to create the filenames of this collection in such a way that it allows all files to be in the same flat folder structure. At the same time, it’s easy to find the sound you need and by the second time you use this library, its organization will become second nature.

Each file contains the object and the action in the filename. Different types of the same event are denoted with capital letters in alphabetical order, and each type of variation is enumerated with a two-digit incremental number.

You can see all the contents by clicking on the images below.

Specifications

The package contains 420 lossless (PCM) wave files (WAV) at 96 kHz / 24-bit resolution with an uncompressed size of 332 MB.

Formats included:

Tech for Nerds

This is not your average sound library. This is content produced for serious creators, using cutting-edge technology and our innovative SFv4 Production Pipeline.

PureSource™​

Get the purest sounds from any source. Free from reverberation, unwanted distortions, and irrelevant elements. Achieve perfect sound source localization and reverb integration for full immersion. Learn More >>

Refined Content​

Optimized trimming, seamless looping, and detailed fading. All those results in oneshots that perfectly sync with visuals, and loops that cycle seamlessly in any playback scenario.​ What you get is content that just sounds great and cuts through the mix.​ Learn More >>

AuthorNorm™​

A perceived loudness normalization pipeline that mimics nature, specialized for audio assets after the pre-production and before the production stage, perfect for media authoring. Learn More >>

HDR Audio

Our end-to-end high dynamic range pipeline yields crystal clear sound with more detail, punchier attacks, and smoother fades, that sound great across any playback scenario. Learn More >>

Compatibility

To ensure the best compatibility with your project, we offer our audio assets in the most flexible form and in industry standard formats. For multichannel and ambisonics compatibility you should check the specifications of the authoring tools you use. Below you can see some of the authoring applications that we regularly test our assets’ compatibility with, but you should be able to use our audio assets with any other application as well.

Games

Unity

Unreal

Godot

CryEngine

Source

GameMaker

Video

DaVinvi Resolve

Premiere

Final Cut

Lightworks

Media Composer

Vegas Pro

Audio

Reaper

Audition

Logic Pro

Pro Tools

Cubase

Nuendo

To ensure the best compatibility with your project, we offer our audio assets in the most flexible form and in industry standard formats. For multichannel and ambisonics compatibility you should check the specifications of the authoring tools you use. Below you can see some of the authoring applications that we regularly test our assets’ compatibility with, but you should be able to use our audio assets with any other application as well.

Games
Video
Audio