Kitchenware

A comprehensive library of Foley sounds from the kitchen

This collection features a vast amount of Foley sounds from kitchenware, all isolated and trimmed so that you can easily drag-and-drop them in your projects and achieve instant sync with your visuals.

Are you making a game about cooking? Do you have a cooking media channel or vlog? Are you the filmmaker of a cooking docuseries? We got you covered!

Don't treat your audience only with great recipes, offer them together with an impeccable sound that communicates your craftsmanship in the kitchen.

Did we mention that it’s also a perfect fit for your adventure games if they feature kitchenware objects? Well, it is.

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Suggested use

adventure, cooking, chain reaction, escape room, hidden object, documentary, interface, simulation, training

Keywords included

bottle, carton, cup, pour, glass, plate, bowl, fork, frying pan, jar, knife, ladle, mug, peeler, pot, spoon, squeezer, whisk, wood, grind, pick up, move, put down, slide, open, close, stir, tap, chop, slice

Content Details

Kitchens are heavens of sound energy and because we all eat you already are familiar with all the kitchenware and how they sound (unless you are an alien, in which case you can ask for a discount if you bring proof *we may use it anonymously to prove your existence to governments).

To make it easy to find the sounds you need fast we took the simplest approach of having the filenames denoting objects and actions and to be human-readable with consistency (as with all our sound libraries).

Don’t restrict yourself to only use the sounds as kitchen Foley, try them in your favorite music sampler or a friend’s drum machine, it might be the hi-hat sound nobody else has.

Peek Inside

You can see all the contents by clicking on the images below.

Specifications

The package contains 687 lossless (PCM) wave files (WAV) at 96 kHz / 24-bit resolution with an uncompressed size of 113 MB.

Formats included:

Tech for Nerds

This is not your average sound library. This is content produced for serious creators, using cutting-edge technology and our innovative SFv4 Production Pipeline.

PureSource™​

Get the purest sounds from any source. Free from reverberation, unwanted distortions, and irrelevant elements. Achieve perfect sound source localization and reverb integration for full immersion. Learn More >>

Refined Content​

Optimized trimming, seamless looping, and detailed fading. All those results in oneshots that perfectly sync with visuals, and loops that cycle seamlessly in any playback scenario.​ What you get is content that just sounds great and cuts through the mix.​ Learn More >>

AuthorNorm™​

AuthorNorm™ is a perceived loudness normalization protocol that fuses the natural behavior of sound in nature and how we use sound in digital media authoring. Designed to normalize audio assets used in the production and post-production stages, it’s perfect for any media authoring work. Learn More >>

HDR Audio

Our end-to-end high dynamic range pipeline yields crystal clear sound with more detail, punchier attacks, and smoother fades, that sound great across any playback scenario. Learn More >>

Compatibility

To ensure the best compatibility with your project, we offer our audio assets in the most flexible form and in industry standard formats. For multichannel and ambisonics compatibility you should check the specifications of the authoring tools you use. Below you can see some of the authoring applications that we regularly test our assets’ compatibility with, but you should be able to use our audio assets with any other application as well.

Games

Unity

Unreal

Godot

CryEngine

Source

GameMaker

Video

DaVinvi Resolve

Premiere

Final Cut

Lightworks

Media Composer

Vegas Pro

Audio

Reaper

Audition

Logic Pro

Pro Tools

Cubase

Nuendo

To ensure the best compatibility with your project, we offer our audio assets in the most flexible form and in industry standard formats. For multichannel and ambisonics compatibility you should check the specifications of the authoring tools you use. Below you can see some of the authoring applications that we regularly test our assets’ compatibility with, but you should be able to use our audio assets with any other application as well.

Games
Video
Audio