Fictional Doors and Portals

Extraordinary sounds of fantasy, sci-fi, and hi-tech doors and portals

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A must-have for game developers, filmmakers, and media creators, this library contains the sounds of extraordinary doors found in fantasy, sci-fi, and hi-tech fiction.

Doors and portals you can’t find in the real world, like nanowalls, bio-walls, energy, floral doors, and more, were created using organic recording and digital synthesis to produce a contemporary sound. While doors you can find in this world, like vaults, castle doors, catacombs, crypts, and more, were layered with extra material and buffed up for a more impactful sound.

All door sounds are offered in a modular format with separate actions like opening, closing, locking, unlocking, stealth handling, latching, creaking, slamming, and more depending on the door type, and every separate door action includes many variations so you can create dynamic door behaviors with believable sound.

You can use the modular format of this library to combine any separate sound a door makes to design the door identity you need.

And why restrict your creativity to doors? With so many designed sounds, you can create fantastic sound effects for magic spells, sci-fi weapons, futuristic technology, user interfaces, alien biotech, or anything else you imagine.

This sound library is also great for music producers who want to create their signature sound in their favorite sampler, looper, or drum machine. Use the impactful door sounds in this library as percussion instruments, or layer them on top of other tracks to buff up your sound and add a personal style.

Best For

fiction, heist, sci-fi, futuristic, high fantasy, sorcery, space, hi-tech, medieval, alien

Keywords from Content

item, object, component, synthetic, fiction, door, entry, entrance, exit, airlock, beams, nanowall, biowall, floral, portal, tomb, crypt, catacomb, castle, drawbridge, portcullis, open, close, lock, unlock, slam, proximity

Contents and organization

We take extra care to make it easy to find the sounds you need and intuitively browse the contents. Depending on the theme and content, we use various ways to organize the content. Different content categories and channel formats are organized in folders. Useful content properties are included in the filenames (i.e., Loop, Complex, Diffused, DoplerInversed, etc.). Different types of the same phenomenon are denoted with capital letters, and same-type variations are enumerated with two-digit incremental numbers.

File list

Check out the contents and organization of this sound library in the library’s file list.

UCS Metadata Excel

The files in this library have embedded metadata, but you can also get a UCS-compatible Excel file for your pipeline.

Technical Specifications

The package contains 711 lossless (PCM) wave files (WAV) at 96 kHz / 24-bit resolution with an uncompressed size of 715 MB.

Channel Formats Included:

Unique features

Achieve the best sound by taking advantage of this library’s innovative features.


We dereverberate our recordings to get them as anechoic as they get. We also flatten any coloring added by microphones, preamps, etc. Revealing the source’s pure sound means better integration with reverb processors, occlusion filters, 3D audio engines, and a more immersive audio experience for the end user. Learn More >>

Refined Content​

Meticulous trimming, seamless looping, and detailed fading. All those results in oneshots that perfectly sync with visuals, and loops that cycle seamlessly in any playback scenario. What you get is content that just sounds great and cuts through the mix. Learn More >>


AuthorNorm™ is a perceived loudness normalization protocol that fuses the natural behavior of sound in nature and how we use sound in digital media authoring. Designed to normalize audio assets used in the production and post-production stages, it’s perfect for any media authoring work. Learn More >>

HDR Audio

Our end-to-end high dynamic range pipeline yields crystal clear sound with more detail, punchier attacks, and smoother fades, that sound great across any playback scenario. Learn More >>


To ensure easy ingestion in your project and maximum scope coverage, we regularly test our sound libraries with the pipelines below.

We follow industry-standard formats, so you should be able to use our audio assets in any pipeline. If you have any questions, don’t hesitate to contact us.

Game Engines
Video Editors
Digital Audio Workstations
Low Level and Embedded

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Fictional Doors and Portals