Suburbs and Residential Areas

Soundscapes and sounds from the outskirts of the city

Tagged under: Contemporary Transportation

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Introducing the "Suburbs and Residential Areas" ambience kit, your go-to toolkit for crafting captivating urban and suburban soundscapes!

Step into the heart of suburban life with this remarkable collection of ambient sounds meticulously captured from tranquil residential locales. Unleash your creativity and design immersive auditory experiences that transport your audience to the outskirts of bustling metropolises. Whether you're a filmmaker, game developer, virtual reality expert, or sound designer, this library is your key to unlocking a world of sonic possibilities.

Craft Tailored Soundscapes with Ease

Dive into an array of meticulously isolated elements that make up the rich tapestry of suburban ambiance. With our diverse range of space, exterior, area, and locale isolated sounds, you have the power to compose custom dynamic environments that breathe life into your creative projects.

Experience Stereo, Surround, and Ambisonic Brilliance

Elevate your productions to new heights with soundscapes that come alive in stereo, surround, and ambisonic formats. Immerse your audience in the depths of your virtual neighborhood, whether it's a bustling square, a serene residential street, a charming churchyard, or even a vibrant marina.

Perfect for Games, VR, and Film Post-Production

Unlock the potential of your projects with our cutting-edge audio offerings. Immerse gamers in the heart of the action, bring virtual reality worlds to life with unparalleled realism and infuse your films with captivating audio that enhances every scene.

Innovative Acoustic Features for 3D Sound Design

Take your sound design to the next level with our library's innovative acoustic features tailored for 3D soundscapes. Delve into the intricate layers of sonic depth, envelop your audience in a symphony of realism, and create an unparalleled sense of presence that adds a whole new dimension to your creations.

Versatile Applications for Every Creative Endeavor

Whether you're orchestrating urban action sequences, adding depth to adventurous tales, creating compelling documentaries, exploring city life from a fresh perspective, delving into social dramas, crafting realistic simulations, or bringing architectural visualizations to life, this sound library is your ultimate companion.

Unleash the power of sound and elevate your creative projects with the "Suburbs and Residential Areas" ambience kit. Immerse your audience in the soul of suburban life, evoke genuine emotional responses, and create unforgettable experiences that leave a lasting impact.

Don't miss your chance to own this indispensable collection that empowers you to shape the auditory landscapes of tomorrow. Get ready to redefine sonic excellence – grab your copy today and embark on a journey into the heart of suburban soundscapes!

The Perfect Ambience Kit and Beyond

As with all our Ambience Kits, this library contains different kinds of assets to help you compose custom soundscapes or create new layered sound effects that fit your project perfectly:

  • Ready-made scenes in StereoSurround, and Ambisonic formats, produced with our innovative True3D Audio™ mixing system (check the Unique Features section below).

  • Individual elements in the form of mono and stereo one-shots and loops, dereverberated or diffused to integrate with any virtual acoustics you use in your project (reverb processors, occlusion filters, etc.).

  • Noiseprints (aka roomtones) that are very useful as a base texture to add elements on top (to create your own ambience loops) or use them creatively in other ways (e.g., vocoding to create monster voices, filtering and distortion to create engines, weapons, otherworldly drones, and more).

  • Reverberation IRs and occlusion IRs (a first), so you can use them with convolution in your projects to create ultra-realistic experiences (you will need a convolution filter that loads custom samples to use those).

Best For

urban action, adventures, documentaries, exploration, city life, social dramas, simulations, arch viz

Keywords from Content

space, exterior, area, locale, metropolitan, city, urban, non-rural, civic, municipal, open, street, church, square, marina, railway, suburb, residential, public, bird, church bell, dog, motorbike, train, schoolyard, playground, street market, ring road, neighborhood

Contents and organization

We take extra care to make it easy to find the sounds you need and intuitively browse the contents. Depending on the theme and content, we use various ways to organize the content. Different content categories and channel formats are organized in folders. Useful content properties are included in the filenames (i.e., Loop, Complex, Diffused, DoplerInversed, etc.). Different types of the same phenomenon are denoted with capital letters, and same-type variations are enumerated with two-digit incremental numbers.

File list

Check out the contents and organization of this sound library in the library’s file list.

UCS Metadata Excel

The files in this library have embedded metadata, but you can also get a UCS-compatible Excel file for your pipeline.

Technical Specifications

This library contains 16 ready-made scenes to use as ambience loops in stereo, surround, and ambisonic formats with additional FocusBlur™ versions of all files to sync with any visuals without breaking audiovisual spatial coherence.

Additionally, the package also includes 61 isolated elements, 16 noiseprints, 4 reverb impulse responses, and 2 occlusion impulse responses.

In total, this package contains 257 files.

All files are delivered in pristine (PCM) wave files (WAV) at 96 kHz / 24-bit resolution with an uncompressed size of 8.65 GB.

Unique features

Achieve the best sound by taking advantage of this library’s innovative features.

Professional Grade - Low Cost

Low cost is almost automatically associated with low quality and less value; however, this is an unfair correlation. We constantly use critical thinking to reduce the cost of production while maintaining, or even increasing, the quality we deliver. Our quality-driven culture results in professional-grade sound libraries with 10x or 20x lower prices than any high-quality competitor.

Scene Analysis

A protocol for capturing, and documenting a location, to extract elements, model scenes, analyze sound behavior and synthesize new elements. Learn More >>

FocusBlur™​

Our FocusBlur™ process defocuses the localization cues in soundscape or music material, to create material more suited for a background layer. Learn More >>

PureSource™​

We dereverberate our recordings to get them as anechoic as they get. We also flatten any coloring added by microphones, preamps, etc. Revealing the source’s pure sound means better integration with reverb processors, occlusion filters, 3D audio engines, and a more immersive audio experience for the end user. Learn More >>

Refined Content​

Meticulous trimming, seamless looping, and detailed fading. All those results in oneshots that perfectly sync with visuals, and loops that cycle seamlessly in any playback scenario. What you get is content that just sounds great and cuts through the mix. Learn More >>

AuthorNorm™​

AuthorNorm™ is a perceived loudness normalization protocol that fuses the natural behavior of sound in nature and how we use sound in digital media authoring. Designed to normalize audio assets used in the production and post-production stages, it’s perfect for any media authoring work. Learn More >>

HDR Audio

Our end-to-end high dynamic range pipeline yields crystal clear sound with more detail, punchier attacks, and smoother fades, that sound great across any playback scenario. Learn More >>

Compatibility

To ensure easy ingestion in your project and maximum scope coverage, we regularly test our sound libraries with the pipelines below.

We follow industry-standard formats, so you should be able to use our audio assets in any pipeline. If you have any questions, don’t hesitate to contact us.

Game Engines
Video Editors
Digital Audio Workstations
Low Level and Embedded

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