Engine Rooms and Machine Support Systems

Authentic larger-than-life engine rooms and auxiliary support environments

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Introducing "Engine Rooms and Machine Support Systems", a larger-than-life-engines sound library.

Unlock a world of unparalleled auditory experiences with our comprehensive ambience kit, "Engine Rooms and Machine Support Systems." This extraordinary collection has been meticulously crafted to transport your audience to the heart of huge engine rooms, industrial settings, or sci-fi realms, taking your projects to awe-inspiring heights. With a vast assortment of ambient sounds from engine rooms, cooling facilities, gigantic dehumidifiers, and industrial ventilation setups, this library is a goldmine for creative enthusiasts seeking authentic and dynamic environments.

Embrace Limitless Creativity

Dive into a treasure trove of meticulously recorded elements, thoughtfully isolated to empower you in creating your bespoke soundscapes. Whether you're orchestrating futuristic sci-fi realms or immersing your audience in industrial wonders, these distinct audio components allow you to blend, mix, and mold your desired audio environment effortlessly. The possibilities are endless, as you tailor each sound to align perfectly with your artistic vision.

Unrivaled Versatility

Our "Engine Rooms and Machine Support Systems" library goes above and beyond in accommodating various platforms and formats. Delight in stereo, surround, and ambisonic loops, opening a world of opportunities for games, virtual reality, and film post-production. Experience the magic of true-to-life soundscapes that envelop your audience, making them feel like they're right in the heart of the action.

Perfect for All Your Projects

From industrial-themed narratives and contemporary espionage thrillers to tactical combat sequences, spaceship environments, and immersive naval and submarine adventures, this library effortlessly elevates your creations. Discover how seamlessly the eerie drones and mechanical wonders blend into any project, injecting an unparalleled sense of realism and atmosphere.

Cutting-Edge Acoustic Features

Designed with the needs of modern sound design in mind, "Engine Rooms and Machine Support Systems" boasts innovative acoustic elements that are tailor-made for 3D sound in films, games, and virtual reality. Immerse your audience in an audio wonderland where each sound is precisely placed, creating an all-encompassing experience that leaves a lasting impression.

Embrace the Power of "Engine Rooms and Machine Support Systems" Today

Whether you're a filmmaker, game developer, sound engineer, or virtual tour creator, this sound library is an invaluable addition to your creative toolkit. Elevate your projects to new heights of realism and immersion, capturing the essence of mechanical and sci-fi environments like never before.

Unlock the potential of your imagination with "Engine Rooms and Machine Support Systems." Are you ready to revolutionize your audio experience? Step into the future of sound design today.

The Perfect Ambience Kit and Beyond

As with all our Ambience Kits, this library contains different kinds of assets to help you compose custom soundscapes or create new layered sound effects that fit your project perfectly:

  • Ready-made scenes in StereoSurround, and Ambisonic formats, produced with our innovative True3D Audio™ mixing system (check the Unique Features section below).

  • Individual elements in the form of mono and stereo one-shots and loops, dereverberated or diffused to integrate with any virtual acoustics you use in your project (reverb processors, occlusion filters, etc.).

  • Noiseprints (aka roomtones) that are very useful as a base texture to add elements on top (to create your own ambience loops) or use them creatively in other ways (e.g., vocoding to create monster voices, filtering and distortion to create engines, weapons, otherworldly drones, and more).

  • Reverberation IRs and occlusion IRs (a first), so you can use them with convolution in your projects to create ultra-realistic experiences (you will need a convolution filter that loads custom samples to use those).

Best For

industrial, sci-fi, contemporary espionage, tactical combat, naval and submarine, hi-tech, space exploration, simulation, virtual tour

Keywords from Content

industrial, factory, facility, machines, mechanical, machinery, support, motor, engine, diesel, gasoline, exhaust, ignition, cooling, dehumidifier, ventilation, pipes, systems, auxiliary, eerie, drone

Contents and organization

We take extra care to make it easy to find the sounds you need and intuitively browse the contents. Depending on the theme and content, we use various ways to organize the content. Different content categories and channel formats are organized in folders. Useful content properties are included in the filenames (i.e., Loop, Complex, Diffused, DoplerInversed, etc.). Different types of the same phenomenon are denoted with capital letters, and same-type variations are enumerated with two-digit incremental numbers.

File list

Check out the contents and organization of this sound library in the library’s file list.

UCS Metadata Excel

The files in this library have embedded metadata, but you can also get a UCS-compatible Excel file for your pipeline.

Technical Specifications

This library contains 14 ready-made scenes to use as ambience loops in stereo, surround, and ambisonic formats with additional FocusBlur™ versions of all files to sync with any visuals without breaking audiovisual spatial coherence.

Additionally, the package also includes 149 isolated elements, 14 noiseprints, 5 reverb impulse responses, and 2 occlusion impulse responses.

In total, this package contains 349 files.

All files are delivered in pristine (PCM) wave files (WAV) at 96 kHz / 24-bit resolution with an uncompressed size of 3.48 GB.

Unique features

Achieve the best sound by taking advantage of this library’s innovative features.

Scene Analysis

A protocol for capturing, and documenting a location, to extract elements, model scenes, analyze sound behavior and synthesize new elements. Learn More >>


Our FocusBlur™ process defocuses the localization cues in soundscape or music material, to create material more suited for a background layer. Learn More >>


We dereverberate our recordings to get them as anechoic as they get. We also flatten any coloring added by microphones, preamps, etc. Revealing the source’s pure sound means better integration with reverb processors, occlusion filters, 3D audio engines, and a more immersive audio experience for the end user. Learn More >>

Refined Content​

Meticulous trimming, seamless looping, and detailed fading. All those results in oneshots that perfectly sync with visuals, and loops that cycle seamlessly in any playback scenario. What you get is content that just sounds great and cuts through the mix. Learn More >>


AuthorNorm™ is a perceived loudness normalization protocol that fuses the natural behavior of sound in nature and how we use sound in digital media authoring. Designed to normalize audio assets used in the production and post-production stages, it’s perfect for any media authoring work. Learn More >>

HDR Audio

Our end-to-end high dynamic range pipeline yields crystal clear sound with more detail, punchier attacks, and smoother fades, that sound great across any playback scenario. Learn More >>


To ensure easy ingestion in your project and maximum scope coverage, we regularly test our sound libraries with the pipelines below.

We follow industry-standard formats, so you should be able to use our audio assets in any pipeline. If you have any questions, don’t hesitate to contact us.

Game Engines
Video Editors
Digital Audio Workstations
Low Level and Embedded

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Engine Rooms and Machine Support Systems