Robert Tirotta is redefining immersive storytelling with audio-only escape rooms, crafting rich, inclusive experiences where players rely solely on sound. In this interview, he shares his journey, creative process, and insights on making games accessible
Learn how to fill empty spaces like abandoned structures, basements, house rooms, and more with sound coming through the walls. A cool trick used by professional sound designers, which you can't do in any other
Learn how to create the complex soundscape of a medieval village. Listen to how realistic acoustics, such as reverberation and occlusion, give each location its original character.
If you missed it, it's now available online. In this ask-me-anything video session, our founder and lead designer, Pan Athen, answers everything you need to know about soundscape design for games, film, storytelling, the metaverse,