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Cinematic Low-Frequency Effects

Earth moving low frequency loops for perfect bottom-end sound

Product category: Sound Effects

Impactful optimized special sound effects and Foley, featuring all possible states of each event, several types of each performance, and several variations for each sound, so you can create your unique designs.

You’ve got that perfect horror game or action movie, and what you need is that classic low-frequency effect or LFE which is the official term.

This collection includes some of the most iconic low-frequency effect loops, plus some more contemporary designs. Use this collection to create a thrilling experience adding anticipation and boosting suspense, or drive your adrenaline-driven action scenes.

You can even use them as extra layers in sound effects for that added bottom-end sound.

Attention: Your monitors or headphones might not be able to reproduce the low energy correctly, always use a meter and test with tuned subwoofers.

Suggested use

action, adventure, horror, thriller, cinematic, suspense, documentary, training, simulation

Keywords included

sine, pulse, exponential, distorted, ambient, low, sub, noise, granular, triangular, inverted sine, square

Contents

The package contains 82 lossless (PCM) wave files (WAV) at 96 kHz / 24-bit resolution with an uncompressed size of 150 MB.

Channel formats included

Get Cinematic Low-Frequency Effects

All licensing options include the same content, the difference is the licensing price which is based on your commercial status.

Indie License

For individuals or businesses whose yearly gross revenue does not exceed USD $20,000.

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Pro License

For individuals or businesses whose yearly gross revenue exceeds USD $20,000.

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• By buying our products you agree to our Returns and Refunds Policy, Privacy Policy, and Legal Terms.
• If you plan to use our audio assets for non-profit or educational purposes, please contact us for heavily discounted pricing.
• If you are looking for audio content to develop sample-based software tools (i.e. plugins), conduct scientific research, or other special use, please contact us to discuss options.

Content Details

Each loop is titled using the basic elements of its design, so you always know what kind of sound you are going to use. This makes searching and remembering the collection intuitive and fast.

Advanced Features

PureSource™​

Get the purest sounds from any source. Free from reverberation, unwanted distortions, and irrelevant elements. Achieve perfect sound source localization and reverb integration for full immersion. Learn more >>

Refined Content​

Optimized trimming, seamless looping, detailed fading. All those result to oneshots that perfectly sync with visuals, and loops that cycle seamlessly in any playback scenario.​ What you get is content that just sounds great and cuts through the mix.​ Learn more >>

AuthorNorm™​

A perceived loudness normalization pipeline that mimics nature, specialized for audio assets after the pre-production and before the production stage, perfected for media authoring. Learn more >>

HDR Audio

Our end-to-end high dynamic range pipeline that yields crystal clear sound with more detail, punchier attacks, and smoother fades, that sounds great across any playback scenario. Learn more >>

Compatibility

To ensure the best compatibility with your project, we offer our audio assets in the most flexible form and in industry standard formats. For multichannel and ambisonics compatibility you should check the specifications of the authoring tools you use. Below you can see some of the authoring applications that we regularly test our assets’ compatibility with, but you should be able to use our audio assets with any other application as well.

Games

Unity

Unreal

Godot

CryEngine

Source

GameMaker

Video

DaVinvi Resolve

Premiere

Final Cut

Lightworks

Media Composer

Vegas Pro

Audio

Reaper

Audition

Logic Pro

Pro Tools

Cubase

Nuendo

To ensure the best compatibility with your project, we offer our audio assets in the most flexible form and in industry standard formats. For multichannel and ambisonics compatibility you should check the specifications of the authoring tools you use. Below you can see some of the authoring applications that we regularly test our assets’ compatibility with, but you should be able to use our audio assets with any other application as well.

Games
Video
Audio