We Focus on Sound Design and Engineering with a Scientific Mindset and Respect for the Art

We offer innovative sound libraries, audio software, education and training, sound design and production services for games, film, virtual reality and music producers.

Get the sounds your project needs to shine

Uniquely designed to solve the problem of creating your custom style by using ready-made sounds

Home page's image titledAmbience

Combine de-reverberated loops, noise prints and isolated sound elements, to create infinite variations of dynamic sonic environments that render accurately on any channel configuration.

Create your own dynamic and procedural acoustic environment compositions.

Home page's image titledSound FX

Enrich your visual events with impactful sound effects, optimized and ready to drag-and-drop into your projects, featuring multiple types and several variations for each effect.

Create natural sounding events in an easy drag-and-drop way without sacrificing your projects size.

Home page's image titledMusic

Use spherical mixed surround tracks to enhance the atmosphere of your project. Easily interchange between them, to effectively alternate between moods.

Create variation and drama to your project in an immersive way.

Home page's image titledMegapack Bundles

Get a sweet deal by grabbing a Megapack bundle.

Those bundles offer many of our sound libraries in one solution based on what you need, in a very good price too.

Home page's image titledStarter Megapack

Get a free megapack bundles that contains samples from all of our libraries.

Free to use in your projects and a great way to check out our unique features.

What our customers and clients are saying

Real quotes from people who either purchased our products or received professional services from SoundFellas

SoundFellas are extremely creative and technically savvy sound designers and engineers, who fully embrace and understand their craft. This team is made of people that care about what they do, but most of all, they care about the quality of the sound they produce. I would recommend them without the slightest hesitation.

Konstantinos MoutsinasLine Producer, 1821 Media Group

I have collaborated with SoundFellas in most of my films. The variety, quantity and quality of their sound effects and services have greatly helped to each film's success.

Thanos KermitsisCreative Media Director & CEO, Avalon Productions

We mostly use the ambience sound libraries and the sound effects libraries from SoundFellas, to create our games and animations fast. It makes our lives so much easier. Great variety, quality & consistency.

Mariam KiouriCreative Director, Urchin New Media

Part of the reason I keep making genre films, is the fact that I can rest easy, knowing the sound will never let me down. SoundFellas provides a big variety of high quality samples, making every single idea I might come up with a fully satisfying reality.

John TzouvelekisCreative Media Director, Freelancer

I use the "Totality" Megapack from SoundFellas in all my projects. The elegant combination of quantity and quality of sounds in that bundle, together with the ergonomic consistency the content is put together, allow me to save time while in the same time having high quality audio in my films.

Ilias PanaritisColor Grading Engineer & Video Editor, Freelancer

By using the SoundFellas sound libraries for my choreographies, I saved a lot of time. My work became better and more professional, my students were happier and there was an increase in attendance to all my performances due to the better quality of our shows.

Joanna MarinakouFounder & Lead Instructor, Pole Body Training

Recent articles from our blog

Learn advanced theory and techniques as well as news and ideas, and elevate the sound in your projects

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Diegetic, non-diegetic and beyond, establish your style of audiovisual storytelling

| Film Sound, Game Audio | No Comments
In this article we discuss the various layers of the virtual soundscape and how to classify you sound sources depending on the narrative (or diegesis),…
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7 heuristics for perceived video game quality associated with sound, free high-resolution and print-ready poster

| Game Audio, Publications | No Comments
Perception drives quality judgement and multimodality drives perception. Use this free heuristics poster by SoundFellas, to add perceived quality to your games. Perfect for decorating…
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What 2D game developers fear about surround sound and why you should do it anyway

| Game Audio | No Comments
Why 2D games seldom feature surround sound output? Should they? How can this be done correctly? We try to look deeper into those questions and…