Welcome to SoundFellas Immersive Audio Labs

We create innovative audio assets, software applications, training, and services, for games, film, virtual reality and music production.

We started creating custom tools and content for game audio and film in 1992. At 2002 we established our education and instructional design department. At 2011 we created our sound research laboratory.

It’s all about the sound!

Audio Assets

Get innovative audio asset and create the perfect sound for your project.

Ambience Kit

Μodular sound collections with ready made 3D soundscapes, isolated elements, and all the assets you need to create dynamic and unique acoustic environments, that perfectly match the style of any project.

Sound Effects

Impactful optimized special sound effects and Foley, featuring all possible states of each event, several types of each performance, and several variations for each sound, so you can create your unique designs.

Production Music

Collections of music tracks mixed in full 3D sound space for the perfect immersive soundtrack, and mastered for film post and games to easily blend with voice, sound effects and ambience.

Sound Particles

Collections of micro-sounds perfectly trimmed and mastered to be used in physics simulations and particle sound emissions. Including many variations for each event and auxiliary assets for building dynamic sound systems.

Designed IRs

Collections of acoustic impulse responses that perfectly mimic the behavior of acoustic spaces, physics phenomena, or psychoacoustic illusions of hearing and perception.

The SoundFellas Difference

We created the SFv4 production process. An audio production process in par with the latest standards from computer graphics production. The result is innovative and timeless audio assets and services.



Innovative software applications for those who want to create with sound.


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The ultimate soundscape generator for storytellers. Enhance your Pen & Paper RPG sessions with this unique sophisticated environmental sound synthesizer, that generates dynamic and never-repetitive ambience with intensity, day/night, indoor/outdoor, and weather systems all working automatically in harmony.

SoundCheck for Unity

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A real-time in-editor virtual monitoring simulation. SoundCheck is the first “virtual monitoring” system for Unity. It combines accurate gaming device speaker profiles and real-time processing to greatly improve your sound implementation workflow.

Our Latest Articles

It’s all about the sound!

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Game Audio

2D games with surround sound, how to do it right – Part 2/2

In this second part of the article, we propose an easy way to “upmix” your 2D game into 7.1 surround which is a standard surround speaker configuration. You can expand this method to any other surround format for your games.