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Retro Games Synthesized

Old-school videogame synthetic sounds

A collection of synthesized sound effects resembling the vintage and old-school sounds of retro videogames of the 70s and 80s.

Passed through rare vintage sound studio equipment, for that extra retro boost. Including re-recordings through 3 different classic hardware setups from the vintage gaming era. And finally all versions were passed through an extremely low fidelity format but with using cutting edge converters, achieving the best possible low end resolutions for that authentic sound and extraordinary size optimization, which was a strong characteristic of the retro videogames.

Specifications

Content

We recorded, synthesized, edited, and composed a total of 1336 finalized sound effects and then created 3 extra versions of all sounds, by re-recording the material through classic gaming hardware from that era. Then we created an extra version of all original and re-recorded sounds in an extremely low fidelity format but with using cutting edge converters, achieving the best possible low end resolutions for that authentic sound and extraordinary size optimization, which was a strong characteristic of the retro videogames. The complete package includes 10688 files, with a size of approx. 1.32 GB, with the original material running for approx. 19 mins.

1336
Sound Effects
19
Effect Types

Channel Configurations

Our sound effects come in monophonic files, so you can place them freely in the mix or in virtual spaces. If there is useful spatial information in a sound, the respective channel configurations will be included and indicated in the filename.

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Resolution

Pristine, highly optimized and lossless WAV files of 96 KHz / 24 bit resolution.

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*Specifications may vary when purchased from 3rd party stores, due to 3rd party platform restrictions. To ensure the highest quality, we suggest buying directly from our store.

Details

This is a collection of synthesized sound effects resembling the vintage and old-school sounds of retro videogames of the 70s and 80s, created with classic generators that were processed through ultra-analog rare vintage studio equipment, to give then extra bass and high frequencies and an extremely retro sound character.

Then we passed and re-recorded all sounds through 3 different common videogame setups that was standard of the retro gaming era, to give the sounds the original final sound of that era.

The setups that we used to create those extra versions of all sounds are:

  • Arcade cabinet. The classic platform that made gaming a commercial success, with a distinctive sound that came from the combination of the speakers and the large wooden enclosing of the machine. Read about them in Wikipedia.
  • Handheld console. The small portable self-contained game consoles many generations loved, with a specific sound character that came from the restrictions of the device size and materials, but created a unique recognizable style. Read about them in Wikipedia.
  • Onboard speaker. The classic low fidelity on-board speaker of the IBM PC compatible computers, with the sound coming from inside the desktop body’s plastic enclosure. Many people grew playing games that sounded like this. Read more about them in Wikipedia.

But all those versions were not enough, as we wanted to capture the true spirit of the retro gaming era.

So we went the extra mile and used very sophisticated sampling resolution converters, to create and include an extremely low fidelity version of all the original and 3 re-recorded versions of the sounds, with very low noise artifacts that are common to such low resolutions. This process not only gives the sounds that extra vintage character that makes them unique, but also makes them extremely small in size. So is you are developing a project with a real retro style, you will get both benefits, true retro sounds and in true retro resolution. But in any case, we include both high and low resolution versions in the library, for you to choose.

To see the contents list, the changelog of past updates, the future updates roadmap, and instructions on using the library, check out the user’s manual.

Inspiration

Keywords based on content:
Synthetic • Vintage • Retro • Game • Videogame • Old-School • Emulated • Hit • Jump • Power-Up • Pickup • Death • Alarm • Laser • Destruction • Noise • Magic • Movement • Shoot • Plasma • UI • User Interface

Use this library for themes like:
Vintage • Retro • Arcade • Platform • Shoot ‘Em Up • Casual • User Interface • Glitch

Unique Features

Our sounds feature unique technologies that help you really make a difference with the sound of your project.

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Immersive Audio Ready

Deliver natural acoustic experiences for games, film, virtual reality, and augmented reality projects.

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Dereverberation

Create life-like acoustic events with assets that sound like they were recorded in an anechoic chamber.

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Tonal Balance

We restore the linear frequency response of our sounds, healing environmental absorption and any signal-chain inconsistencies.

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AuthorNorm™

Our proprietary perceived loudness control, sets the perfect level for authoring workflows, with controlled subtractive mixing.

From geeky sound production techniques and immersive formats, to free lifetime upgrades, we create cutting-edge sound libraries for your projects to shine.

Compatibility

SoundFellas audio assets come as industry-standard wave files (.wav). This ensures the best compatibility when importing and using our assets in your production. Here are some of the media development environments that work with our audio assets.
Games
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Unity
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Unreal
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CryEngine
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Source
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GameMaker
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GameSalad
Video
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Premiere
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Final Cut
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DaVinvi Resolve
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Media Composer
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After Effects
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Vegas Pro
Audio
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Reaper
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Audition
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Logic Pro
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Pro Tools
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Cubase
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Nuendo