Bone Breaks and Flesh Tears

The wet organic sounds of carnage and butchery

Tagged under: Contemporary Fantasy Foley Horror Materials Mystery Nature

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A collection of wet organic sounds of gore, bone break, flesh tear, stabs, squishes, and more. Give your horror, hack-and-slash, or action project the juicy, impactful, and crunchy sound it needs.

Are you making a zombie apocalypse movie with hordes of flesh-hungry undead? How about a hack-and-slash game full of splatter sounds of carnage and butchery?

This is the perfect collection of bone-breaking and flesh-tearing sounds for horror, thriller, and splatter genre projects. Action movies and games can also benefit from the added blood and gore.

Or maybe you want to add sound to a necromancy spell from Necronomicon that brings back the dead or create an organic flesh-and-bone special effect. In any case, this collection includes enough gore, bone, and blood to satisfy your hunger. Yummy!

Best For

horror, zombie apocalypse, action, combat, martial arts, beat ‘em up, crime, strategy

Keywords from Content

gore, blood, bloodshed, carnage, butchery, slaughter, bone, break, crunch, flesh, tear, hit, squish, stab, snap

Contents and organization

We take extra care to make it easy to find the sounds you need and intuitively browse the contents. Depending on the theme and content, we use various ways to organize the content. Different content categories and channel formats are organized in folders. Useful content properties are included in the filenames (i.e., Loop, Complex, Diffused, DoplerInversed, etc.). Different types of the same phenomenon are denoted with capital letters, and same-type variations are enumerated with two-digit incremental numbers.

File list

Check out the contents and organization of this sound library in the library’s file list.

UCS Metadata Excel

The files in this library have embedded metadata, but you can also get a UCS-compatible Excel file for your pipeline.

Technical Specifications

The package contains 260 lossless (PCM) wave files (WAV) at 96 kHz / 24-bit resolution with an uncompressed size of 413 MB.

Channel Formats Included:

Unique features

Achieve the best sound by taking advantage of this library’s innovative features.

PureSource™​

We dereverberate our recordings to get them as anechoic as they get. We also flatten any coloring added by microphones, preamps, etc. Revealing the source’s pure sound means better integration with reverb processors, occlusion filters, 3D audio engines, and a more immersive audio experience for the end user. Learn More >>

Refined Content​

Meticulous trimming, seamless looping, and detailed fading. All those results in oneshots that perfectly sync with visuals, and loops that cycle seamlessly in any playback scenario. What you get is content that just sounds great and cuts through the mix. Learn More >>

AuthorNorm™​

AuthorNorm™ is a perceived loudness normalization protocol that fuses the natural behavior of sound in nature and how we use sound in digital media authoring. Designed to normalize audio assets used in the production and post-production stages, it’s perfect for any media authoring work. Learn More >>

HDR Audio

Our end-to-end high dynamic range pipeline yields crystal clear sound with more detail, punchier attacks, and smoother fades, that sound great across any playback scenario. Learn More >>

Compatibility

To ensure easy ingestion in your project and maximum scope coverage, we regularly test our sound libraries with the pipelines below.

We follow industry-standard formats, so you should be able to use our audio assets in any pipeline. If you have any questions, don’t hesitate to contact us.

Game Engines
Video Editors
Digital Audio Workstations
Low Level and Embedded

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Bone Breaks and Flesh Tears