Summary: Heuristic lists is a common tool used throughout the production process, to help designers and creators think through their product’s features. We present a list of the 7 top heuristics that can be used to elevate the perceived quality of your video game, related to how audio is linked with the rest of the game’s components. In this article we offer a quick list of the topics and a high resolution poster that you can download and print. Use it as a guide to decorate your creative space, meeting room, or classroom.

At SoundFellas Immersive Audio Labs, we have great experience with how sound is dealt with in all games ranging from high quality games to smaller indie productions.

We are now proud to present to all game developers a piece of distilled knowledge in the form of a heuristic list that will ensure you follow all the necessary steps to dress up your game with sound the way professionals do it.

Due to our deep studies and years of expertise we know how an indie game that lacks nothing in quality in terms of graphics, story-telling and sound compared to a AAA game can become a fully successful production. The key lies in connecting sound with all other components of your game properly, thereby increasing the perceived quality of your product.

The topics in this heuristics list are:

  • Animation interconnection
  • Speech intelligibility
  • Storytelling through reverberation
  • Cross-platform sound testing
  • Audio-only experience
  • Aural Grouping
  • No digital silence

If you want to find out how to increase the quality of your game without changing the character you worked so hard giving it, check out our poster!

Use it to spark conversation between stakeholders, as a best practices reminder, or as a simple checklist to be included in your own heuristic methods.

If you like to download the print-ready high resolution PDF file, scroll to the end of this article to find the link to our Open Access Publications.

You can also use it as decoration for your creative space, meeting room or classroom walls.

Download the high resolution and print-ready poster

Visit our Open Access Publications page, where you can download all of our publications by simple subscribing to our mailing list. We don’t spam and you can unsubscribe anytime you want. We maintain a monthly newsletter in which we share knowledge and information that we believe will benefit your creativity.

About Panos Kouvelis

Audio engineer and producer, expert in game audio. Passionate for sound design and psychoacoustics. Teacher and instructional designer for sound and media. Website | LinkedIn | Twitter | Facebook